Peripheral Vision: Steel Battalion

The fact that this peripheral exists at all is ridiculous. How it ever found its way to market is a mystery that may never be solved. In my mind’s eye I see one eccentric Japanese billionaire with a fetish for giant mechs pouring resources into this doomed project. Surely no one who was aware of the term ‘budget’ could ever have sanctioned this monstrosity.
The Steel Battalion controller, as you can see from the picture, is humongous. Boasting two control sticks, three foot pedals and over forty buttons it aims to recreate the experience of piloting a giant mech as accurately as possible. It does a pretty good job of doing so. Just starting up the mech requires several buttons to be pushed and switches to be flipped which are there for that specific purpose. It even has an eject button that must be pressed when prompted or death will be the result. Let’s be clear, piloting a mech in Steel Battalion is more challenging than learning to drive. Or possibly fly. And unless this game is part of a covert Japanese government initiative to unearth the most talented potential pilots for their secretly developed mech program, then this knowledge is next to useless.

Initially launched for around 20,000 yen in very limited quantities worldwide, you can now pick one up in Akihabara for around 7000 yen. I guess the fact that this thing takes up an entire apartment means that people are unable to justify keeping one. So if you have a large house in Japan, are lucky enough to find one, have 7000 yen to blow, have a Japanese Xbox and have a fetish for mechs, then pick it up. Although seeing as you are probably the creator of the game it seems a little unnecessary to do so.











